| Emblems Key ------------------------------------------------------------------------                  
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          1. Blood ReignRequirement: kill 25 enemies
 Effect: enemies within 3 panels drop 1 mental gauge
 2. Dragon ScaleRequirement: kill 5 dragons
 Effect: opens up dragoon class, persuading beasts is reduced by 50%
 3. Animal HunterRequirement: kill 5 beasts
 Effect: talking to animal success rate is decreased by 50%
 4. ExorcistRequirement: exorcise 5 undead
 Effect: enemy undead within 3 panels drop 1 mental gauge
 5. Self PreservationRequirement: kill an enemy with a counterattack (train ok)
 Effect: counterattack damaged is raised
 6. BerserkRequirement: kill an enemy at full health in one hit (train ok)
 Effect: extends the period of biorhythm
 7. ArbitrationRequirement: persuade 5 enemies
 Effect: persuasion success rate is increased by 30%
 8. Broken Heart (male characters only)Requirement: fail persuading female enemies 10 times
 Effect: period of biorhythm down
 8. Vixin's Whisper (female characters only)Requirement: persuade a male character
 Effect: opens up witch class
 9. SniperRequirement: 5 successful attacks with a bow in a row (train ok)
 Effect: +10 agility
 10. Fist FightRequirement: kill someone with bare hands and no equipment (train ok)
 Effect: unarmed strength is increased
 11. Heavenly SpiritRequirement: use heal magic 20 times (train ok)
 Effect: opens up priest class
 12. Don QuixoteRequirement: have a character lose 2/3 of their life from a counterattack (train ok)
 Effect: -10 intelligence
 13. CenturionRequirement: have one character finish off all enemies in a stage
 Effect: +20 strength
 14. CharismaRequirement: when strength, agility, or intelligence becomes 350 or more
 Effect: allies within 3 spaces have their mental gauge raised by one
 15. Bullpen AceRequirement: kill 20 people in training
 Effect: increases damage in training by 25%
 16. Bogus HeroRequirement: gain 20 levels by training
 Effect: cannot perform critical hits (negated by miracle)
 17. The Pen and the Sword Requirement: kill 4 enemies with magic/special attacks and 4 enemies with physical attacks
 Effect: opens up warlock class
 18. Gibe of Fallen AngelRequirement: have a cleric or priest kill 3 people with physical attacks
 Effect: alignment moves 1 level toward chaos
 19. LancerRequirement: hit 2 people with a spear at the same time (train ok)
 Effect: opens up valkyrie class
 20. Philosopher's Stone Requirement: kill 2 or more units with one magic or special attack (train ok)
 Effect: opens up siren class
 21. War GodRequirement: do 200 or more damage with one physical attack (train ok)
 Effect: +30 strength, -30 intelligence
 22. Knight's CertificateRequirements: be counterattacked 15 times
 Effect: opens up knight class
 23. Book of Initiation Requirement: dodge 3 physical attacks in a row (train ok)
 Effect: opens up swordmaster class
 24. MiracleRequirement: dodge an attack with 5% HP or less remaining (train ok)
 Effect: increases critical hit rate and negates Bogus Hero
 25. Embodiment of DesiresRequirement: pick up 5 buried treasures and/or treasure bags
 Effect: rank of treasure found is raised by 1
 26. Archangel's FeatherRequirement: be revived during battle or training
 Effect: opens up angel knight class
 27. The Cycle of LifeRequirement: have a ghost or zombie dragon reincarnated (Alphonse: receive
the Game Over ending)
 Effect: The mental gauge of undead within 3 spaces goes up 1
 28. Mark of the Elite Requirement: win a battle with 2 or less characters
 Effect: receive an automatic level up
 29. Lucky SoldierRequirement: go through a linked battle without taking damage
 Effect: average biorhythm increased
 30. Mark of ValorRequirement: complete the win condition of a linked battle
 Effect: amplitude of biorhythm is decreased
 31. Veteran SoldierRequirement: kill an enemy in a linked battle
 Effect: +15 STR, +15 AGI, +15 INT
 32. Relix's Emblem Requirement: have a male character become all 14 classes (Alphonse: beat the
game)
 Effect: mental gauge stays at +2
 32. Ripple's EmblemRequirement: have a female character become all 14 classes
 Effect: mental gauge stays at +2
 32. Grozz Nuy's EmblemRequirement: have a dragon go through all 8 of the dragon classes
 Effect: mental gauge stays at +2
   © 2001, 2002, 2003 Landon. This site is not associated with any game company. It is just an unofficial fan page. All wording on this page is copyrighted by me except where specified.
Please ask if you would like to use the material on this site for any purpose. 
 Tactics Ogre: The Knight of Lodis © 2001, 2002 Nintendo. © 2001, 2002 QUEST. Licensed to and published by ATLUS USA. Game Boy Advance and the Game Boy Advance logo are trademarks of Nintendo. © 2001, 2002 Nintendo. All rights reserved.
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